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Old Jun 16, 2008, 10:52 AM // 10:52   #1
Pre-Searing Cadet
 
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Default A new player's dilemma

Well, i don't like making topics and probably you've seen hunreds of these kind of questions.
What i'd like to ask of you is to choose a class for me based on my "wish-list".
(I got Factions, Prof, and Nightfall.) I'm not asking "Which is the strongest PVP class??". I just simply want to play a class which fits me the most.


The reason why i'm writing here is because when i saw that you can go second prof i knew in that instant that the possibilities of mixing new styles, fighting methods is extremly high. I don't have a good a knowledge about classes and what ppl use them for so i came here in hope of some information.

Well my "wish-list" is this:

-i want a PVP character
-i want to kill quickly, i don't like waiting for ages.
-i can get extremly bored with one stuff so it would be good if the class would be fun in long terms too(this is very important)
-i wanna look cool.(like a saw a R/A in a city with some good leather "armor" which covered her whole body or a M/E with funny glowing hands and glasses.:P)
-i want to level fast. i dont like PVE that much...
-i don't want to die that easily...(i mean a few hits and im already shouting "HEAAAALL"...brr i hate that...)
-i want to be useful to others, but i don't want to a healer...
-magic,weapons,summons are all fine with me if it's good at holding back the enemy/killing them in a seconds.
-i prefer ranged fighting (it's easier to just click at them then running to the enemy), but i don't have any problems with smashing the enemy with a huge mace in close range.:P
-i want to be in front line. I mean i don't want to be a defender which sits at one spot and does nothing.(xept when the enemy comes)

Some other inforamtion which classes suited my tastes in other games:

WoW:
-Paladin,Rogue,Hunter
Ragnarok Online:
-Assassin,Knight,Gunslinger,Hunter


Well, thanks in advance for the help. Feel free to ask more questions if it helps you lowering the possibilities.

ps.: Sorry for my bad grammar.^^

Last edited by Alkyra; Jun 16, 2008 at 10:57 AM // 10:57..
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Old Jun 16, 2008, 11:02 AM // 11:02   #2
Desert Nomad
 
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your very contradictory at wjhat you want...for helping purposes / monks are best for obvious reasons...wars / dervs / 'sins are great in melee and for high damage

alternatively if you want high armor and good supporting powers Imbagon(para) is the way to go...

oO and on those glowy gloves you were on about - chaos gloves (end-game GWEN) with a massive charge <<<massive to you as ure new!

casters all have minimal armor - but have some of the most damaging attacks IMO

rangers are most versatile and my fav prof...as they can do so much...'sins have amazing DPS, and it goes on..best thing to do is play with all the professions and see which you like most..

also start in Phrop is my main tip - it has an amazing newb environment -

if you have any more questions hit me up IG: payne storm

always willing to answer a few questions etc.
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Old Jun 16, 2008, 11:04 AM // 11:04   #3
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after reading your thread there is something u gotta know, when making a pvp char it is automatically max level so there is no leveling needed. Also, a downside of a PvP character is that you cant get 'shiny gloves' or 'sunglasses' because they are PvE items. With pvp chars you get the dullest looking armor there is of that proffesion and you dont get very good looking weapons either.
when u said u want to me in the front line, a meleer would probably be best either a warrior or dervish maybe.
dervishes deal alot of damage and at up to 3 targets at once so this is quite handy when ur fighting a large group.
also, you could try playing a warrior/assassin and use certain skills as Deaths Charge to jump next to the target and hit them from there, so as not having to run after them.
depending on what u like whether u want to pressure the target or jump in and spike em you can choose, i have a few good builds for certain pvp games so u can just pm in game if u like; IGN Devilish Scythe Z
1 more thing u have to bear in mind is that not all the spells and skills are available for you straight away unless you buy a skill pack or buy them from a balthazar priest.
anyway gl and hope u get a proffesion that suits you.

Devil
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Old Jun 16, 2008, 11:04 AM // 11:04   #4
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Well, you contradicted yourself to start.

You want ranged combat, yet you want to frontline?

Up until you said frontline, i thought Necro. Summons, blowy up spells, destructive spells. Shutdown spells (They excell here).

For Frontline i would suggest Warrior for power, or Dervish for survivability.

Necro's seem to suit you more, fast killing etc, but they're a bit squishy without competent prot monks, or if you have idiot frontliners allowing enemy teams/mobs to get to you.
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Old Jun 16, 2008, 11:07 AM // 11:07   #5
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after reading your thread there is something u gotta know, when making a pvp char it is automatically max level so there is no leveling needed. Also, a downside of a PvP character is that you cant get 'shiny gloves' or 'sunglasses' because they are PvE items. With pvp chars you get the dullest looking armor there is of that proffesion and you dont get very good looking weapons either.
when u said u want to me in the front line, a meleer would probably be best either a warrior or dervish maybe.
dervishes deal alot of damage and at up to 3 targets at once so this is quite handy when ur fighting a large group.
also, you could try playing a warrior/assassin and use certain skills as Deaths Charge to jump next to the target and hit them from there, so as not having to run after them.
depending on what u like whether u want to pressure the target or jump in and spike em you can choose, i have a few good builds for certain pvp games so u can just pm in game if u like; IGN Devilish Scythe Z
1 more thing u have to bear in mind is that not all the spells and skills are available for you straight away unless you buy a skill pack or buy them from a balthazar priest.
anyway gl and hope u get a proffesion that suits you.

Devil
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Old Jun 16, 2008, 11:17 AM // 11:17   #6
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Quote:
Originally Posted by Zz D Zz
after reading your thread there is something u gotta know, when making a pvp char it is automatically max level so there is no leveling needed. Also, a downside of a PvP character is that you cant get 'shiny gloves' or 'sunglasses' because they are PvE items. With pvp chars you get the dullest looking armor there is of that proffesion and you dont get very good looking weapons either.
WRONG WRONG WRONG..can get better armor and weps for PvP chars just do daily / monthy tournys in GvG and HB - get tourny reward points get better wep / armor skins! ^^
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Old Jun 16, 2008, 11:21 AM // 11:21   #7
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I would say a ranger would be good for you. They are extremely useful in PvP if you learn how to gank (attack the enemy guild hall and kill the NPCs) though, without the right build, they can't kill amazingly fast. They look cool (in my opinion) and again, the fun rating is down to opinion.

The character you have doesn't change levelling, and you can't kill enemies in a few seconds in high end pve/pvp without some gimmick. They are ranged and there is a few builds out there for close ranged fighting as well and they are usually made to move around a lot, especially in PvP.
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Old Jun 16, 2008, 11:55 AM // 11:55   #8
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Seems you misunderstood.(or my compostion was wrong)

1. By frontline i not (only) meant to be in close range. The "'Front Line" means for me to be in the "attacking squad" not the "defending" one.
2. By helping ppl as a frontliner i was thinking about these kind of things: stop the enemy from advancing, stun them, pushback or maybe some buff to my allies.(like in WoW paladins have auras and buffs, but -on a specified talent tree- they are front line warrior(with a good gear ofc))
3. By pvp character i meant that the class excels in pvp rather than pve. not the game "PVP" character at the character creation.

Sorry for my wrong use of words.^^''

Well, anyway it seems the Ranger and Necromancer is the most befitting.
What do you think? R/N or N/R?
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Old Jun 16, 2008, 11:58 AM // 11:58   #9
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Buffs, midline action, slowing enemies? Paragon perhaps then, they act in a similar way to the Paladins I've encountered.

In PvP most classes do well as this is a team game afterall. Mesmers more so then Necromancers in PvP, vice-versa for PvE.
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Old Jun 16, 2008, 12:16 PM // 12:16   #10
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Combining classes is far different than choosing a class. People suggested Ranger and Necromancer. This does not mean they suggest using both classes on the same character. Although there are many builds that use skills from both classes, they recommended those 2 classes on how they play without a secondary.

The primary class determines what armor you get to wear, what your primary attribute is, and which runes you can use on the armor. So if you decided you wanted to play as a Minion Master in Alliance Battles, and had made a R/N, it won't work very well.

First thing you should do is pick a class based on how it plays. After you know which class you want to play, pick a secondary that provides options for HOW you want to play. For instance, if you want to play as a Ranger, but also want to play as a melee fighter (not that you do, this is just an example), you could make the character a R/W and use Hammers, or a R/A and use Daggers, or a R/D and use a Scythe. The Expertise attribute that only Rangers get would help you lower the cost of the attack skills and give you self defense skills for playing melee.

I personally love the Ranger class myself. Ranger is not a class that deals high damage outside of a few unique builds though. Ranger is set more for hindering an enemy though conditions (bleeding, poison, cripple, daze, blind) and interrupting their skills. There are VERY few builds that don't use a Ranger as an attacking class (your frontline, if I understand you correctly), but they use a Bow, staying at range (no melee).

Outside of the 'kill fast' part, I think Ranger fits your other options nicely. Leveling fast is done by ANY class, but best done in Factions. The quests in Factions provide more XP than the other games (in general), and only Dervish and Paragon can't start there. Survivabililty is very good for a Ranger, as they have 70AL armor, where the best is 80AL. They also have several options for blocking enemy attacks and increasing their armor for a short period of time. And if they do need healing, they have a few skills to do it for themselves, so they aren't completely reliant on a Monk (you will still need/want a Monk though). Lastly, I find Ranger to have a LOT of build options. This means you are less likely to get bored with it. Want to run interrupts, you can, want to run conditions, you can, want to run damage, you can, there are just many options for different builds.

Lastly, I'd say not to be stuck with 1 class. Even if you only own 1 game, you can make 4 characters. Use the other character slots to try other classes as only playing them will make sure you decided correctly. If you want to play PvP mostly, make sure one of your character slots is a PvP character you can alter as needed.

And if you choose Ranger, I'd recommend Monk or Mesmer for a secondary.
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Old Jun 16, 2008, 12:21 PM // 12:21   #11
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If you're going to create a PvE character, don't worry about PvP performance. PvP characters are normally created as part of a team, and you have to be able to adjust them on a case-by-case basis to fit the team's needs. Yes, this means deleting characters to change the primary class. Basically, you practically have to use PvP characters in PvP, due to the high flexibility that's required for changing their builds and equipment. Exception is if you're in a guild that plays balanced GvG all the time, as you can settle in a specific role on a specific character; some people eventually setup their PvE character for that role to get the looks.

As for PvE, why not just create a few characters and see what you like? GW mechanics is drastically different from both WoW's and Runescape's, and experimenting is the fastest way to learn it.

What wasn't mentioned before is that secondary class can be changed at will.

Finally, both R/N and N/R are very bad combinations (there is a single-trick pony build for R/N, but it's both much worse than people who play it think, -and- it actively precludes you from learning the game). You want to create a primary class you like to play, then start with a secondary that synergizes well with it, later on you can change secondaries to adapt to the specific situations. For example, in the case of a ranger, popular combinations are R/Mo (unless and until you really know what you're doing, ONLY use resurrect and condition removal from the monk; this is also possibly obsolete with the recent buff to Antidote Signet), R/Rt (use resurrect and the weapon spells from the Rit; Splinter Weapon + Barrage is the biggest close-quarters nuke in the game). Note also that most Ranger builds only use Ranger skills.
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Old Jun 16, 2008, 12:30 PM // 12:30   #12
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I would suggest a Ritualist as they can be very self sufficient, can deal quick heavy damage and can buff the entire party with a variety of skills/spirits.

You should concider purchasing a PvP skill pack if you only wish to play PvP.

If you wish to play PvE to lvl up a char and unlock skills then the Rit is also in the fastest chapter for that.

In the end you really should give every profession a chance as they are all fairly unique and one might suit your playstyle in ways you never expected.

Have Fun!
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Old Jun 16, 2008, 12:33 PM // 12:33   #13
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Quote:
Originally Posted by Alkyra
Well, i don't like making topics and probably you've seen hunreds of these kind of questions.
What i'd like to ask of you is to choose a class for me based on my "wish-list".
(I got Factions, Prof, and Nightfall.) I'm not asking "Which is the strongest PVP class??". I just simply want to play a class which fits me the most.


The reason why i'm writing here is because when i saw that you can go second prof i knew in that instant that the possibilities of mixing new styles, fighting methods is extremly high. I don't have a good a knowledge about classes and what ppl use them for so i came here in hope of some information.

Well my "wish-list" is this:

-i want a PVP character OK.
-i want to kill quickly, i don't like waiting for ages. Warriors, Assassins, and Dervishes have solo spiking capabilities.
-i can get extremly bored with one stuff so it would be good if the class would be fun in long terms too(this is very important) OK, well that's contradicting the previous statement. Those classes (the assassin and dervish more so) have less versatility in skills used for spiking.
-i wanna look cool.(like a saw a R/A in a city with some good leather "armor" which covered her whole body or a M/E with funny glowing hands and glasses.:P) OK, that contradicts "pvp char." If you want to "look cool" you have to not only make a pve char, but find a profession that "looks cool" to you with a specific armor set. UNLESS, you plan on picking up high-end pvp soon, learning to GvG or 1v1 well, and spend all of your tournament reward points on armor and weapons for a pvp char. However, from what I heard, they are dedicated to that specific pvp char. Meaning you can't use the skins on other pvp chars and once you delete it, you lose it. Correct me if I'm wrong someone please.
-i want to level fast. i dont like PVE that much... You start out at max lvl 20 for pvp made chars.
-i don't want to die that easily...(i mean a few hits and im already shouting "HEAAAALL"...brr i hate that...) Then many caster classes, the assassin, and to a lesser extend, the dervish, are probably not right for you. But many classes have self-healing skills and you shouldn't worry about shouting "HEAAAALL" because if you have healer on your team, it's their JOB to heal.
-i want to be useful to others, but i don't want to a healer... That's kind of contradictory. You want to bust out damage, but that only leaves room for few to no utility skills to use on your team. Otherwise, you can play a non-healing support class, but then you're not dealing damage like you want.
-magic,weapons,summons are all fine with me if it's good at holding back the enemy/killing them in a seconds. OK. Spirits and minions summoned won't do much in the way of killing... or holding much back. And unless you're spiking or in a spiking team, most spells won't be "killing in seconds" because chances are, they take seconds to activate.
-i prefer ranged fighting (it's easier to just click at them then running to the enemy), but i don't have any problems with smashing the enemy with a huge mace in close range.:P Alright, Rangers CAN spike, but it's more effective in a team spike but that contradicted your "killing fast" request above because AFAIK, melees > ranged physicals in terms of spiking and DPS.
-i want to be in front line. I mean i don't want to be a defender which sits at one spot and does nothing.(xept when the enemy comes) OK well if you're playing the right way, you're NEVER doing nothing and NEVER sitting in one spot. And being in the frontline, let alone any other area, you will be doing far from nothing.

Some other inforamtion which classes suited my tastes in other games:

WoW:
-Paladin,Rogue,Hunter
Ragnarok Online:
-Assassin,Knight,Gunslinger,Hunter


Well, thanks in advance for the help. Feel free to ask more questions if it helps you lowering the possibilities.

ps.: Sorry for my bad grammar.^^
OK, well your post is full of cotradictions, but my responses are in bold. Btw, those "funny glowing hands" are Chaos Gloves, PvE only crafted item worth about I think 400k... little less maybe.

EDIT:

Quote:
Originally Posted by Alkyra
Seems you misunderstood.(or my compostion was wrong)

1. By frontline i not (only) meant to be in close range. The "'Front Line" means for me to be in the "attacking squad" not the "defending" one. OK, well you do much in the way of support if you want to pretty much blow shit up.
2. By helping ppl as a frontliner i was thinking about these kind of things: stop the enemy from advancing, stun them, pushback or maybe some buff to my allies.(like in WoW paladins have auras and buffs, but -on a specified talent tree- they are front line warrior(with a good gear ofc)) Well certain professions like the Ranger can stack conditions on the enemy, slowing movement and causing health degeneration.
3. By pvp character i meant that the class excels in pvp rather than pve. not the game "PVP" character at the character creation. Well, if you want that, then you're betting off making a pvp only character. To be effective with a pve char you'll need: money to buy a lot of different equipment, armor, weapons, shields, etc., a lot more money to "look cool" (because you want to, and you might as well if you want to make a pve over a pvp), and you'll still need to go through the storyline for pve to have access to most armors and skills and may need to grind to get certain types of armor.

Sorry for my wrong use of words.^^''

Well, anyway it seems the Ranger and Necromancer is the most befitting.
What do you think? R/N or N/R? Depends on what you want to be doing. I don't know what else to say but this: Taking both won't do you much good. Neither class complements each other well. So if you're deciding, either go Ranger or Necromancer and pick a different secondary completely.

Last edited by NYC Elite; Jun 16, 2008 at 12:44 PM // 12:44..
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Old Jun 16, 2008, 12:46 PM // 12:46   #14
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From what you said here, Ranger, Warrior, and maybe Necro are good choices, I suggest Warrior easyiest to get the hang of IMO.
All three are also good choices for PvP. Warriors have a spot in allmost all balanced groups, necros usally can find a spot, and Rangers are the stapple of half the gimmick builds for Hero's Ascent.

Last edited by Kerwyn Nasilan; Jun 16, 2008 at 12:50 PM // 12:50..
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Old Jun 16, 2008, 01:37 PM // 13:37   #15
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Warrior/Ranger or Warrior/Monk gives you a sturdy start on your quest to rule the world of PvE. Honestly though, test everything out, make a character of each profession, and try em, delete the ones you don't like. Let the fun begin right here, right now.
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Old Jun 16, 2008, 01:40 PM // 13:40   #16
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Sins look "cool" and kill very quickly the whole point of them is to kill >escape
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Old Jun 16, 2008, 02:13 PM // 14:13   #17
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From everything you've said I'd say ranger is your thing, they can do exelent spike damage using elemental enchantments, put pressure on vital targets by inflicting alot of conditions, be a more supporting role in shutting down enemies (stunning them, cripling, disabling skills) or strong melee characters (known as thumpers, but you'll learn all that later ) Have a good armor rating, can be great supportive as well as offensive.

Warriors are more of a flat out damage class, while necro's in pvp are used supportive/pressure/damage over time than fast killers, Ranger leaves you alot of options.

A thing you need to know about GW pvp is it's all about teamwork, you individually will not be able to do much, it's about working as a team to beat the opisite team who are also working together and have their skillsets put together to compliment eachother, there is no I own everyone with this build, it's teamwork, calling targets and everyone pressuring, while others shut down say the monk or some other support to help, while the enemy team tries to prevent that, everybody has their role

Last edited by idicious; Jun 16, 2008 at 02:20 PM // 14:20..
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Old Jun 16, 2008, 02:47 PM // 14:47   #18
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the profession you want does not exist. there are no profession that can do everything you've listed.
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Old Jun 16, 2008, 04:13 PM // 16:13   #19
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Unfortunately there isn't one "beat all" class. Every prof. has areas where they dominate and areas where they get owned, it's part of the balanced nature of the game.

I would try a sin though to come close to the aspects you are looking for. High damage output, strong survivability, decent armor, and the ability to switch from melee to ranged (crit barrage sins rock). They also make for deadly pvp char's.
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Old Jun 16, 2008, 05:04 PM // 17:04   #20
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Quote:
Originally Posted by Zz D Zz
a downside of a PvP character is that you cant get 'shiny gloves' or 'sunglasses' because they are PvE items. With pvp chars you get the dullest looking armor there is of that proffesion and you dont get very good looking weapons either.
You can use Tornament reward points to get new skins for pvp character but you dont "unlock" then, you have to pay for each item you want to mod. and im not sure the Glasses and the gloves are avaliable.

Ild say go for paragon, Mid/Front line, suportive buffs, above avarage Armor and a shield, meaning highly survivable, and a spear to throw around for quite a lot of dmg (at least in pvp). Just doesnt look that good(ullbe running around in a top and a short skirt, even if ur a male).
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